This is an index of articles about TTRPG stuff that I’ve found personally interesting and/or useful.

Pre-Session (Preparation)

How I Run Into the Odd

The 7-3-1 Technique

How to Run 200+ Sessions with 25 Systems in One Year - THE GAUNTLET (archive.org)

End-of-Session

Stars and Wishes

Choices & Impact

Goblin Punch: Impact (2017-10-05)

BASTIONLAND: The ICI Doctrine: Information, Choice, Impact (2018-09-17)

BASTIONLAND: **Difficulty in Bastionland** (2020-03-26)

Advantage and Impact – DREAMING DRAGONSLAYER (2020-03-28)

Describing Combat

BASTIONLAND: Describing the Auto-Hit in Into the Odd (2015-03-11)

Making Combat Interesting - THE GAUNTLET (2018-08-10)

Alternate Levelling Up Mechanisms

Goblin Punch: Popcorn Leveling and Big Fucking Treasure (2020-04-08)

Encounter Design

Encounter Checklist — Prismatic Wasteland (2022-07-12)

Bosses

Goblin Punch: **Bosses** (2019-11-18)

Player-driven worldbuilding

Paint the Scene - THE GAUNTLET (2018-07-25)

Focus on the World: The players are tourists – DREAMING DRAGONSLAYER (2021-11-10)

?

Goblin Punch: Just-In-Time Compilation (2015-04-22)

Less Generic Monsters

Sui generia | Necropraxis (2013-04-17)

Save vs. Total Party Kill - The Monster (2022-02-03)

“The” Checklist Campaign – DREAMING DRAGONSLAYER (2022-02-21)

(there’s a thing in the DCC rulebook about this)

Running NPCs

A Knight at the Opera: People Are Problems: **NPCs as Challenge Elements** (2023-06-05)

Mechanics

Time, Weather, etc

Calendars, Not Just Maps — Prismatic Wasteland (2022-03-08)

Tempus, Fudge It — Prismatic Wasteland (2022-06-09)

Overloading the encounter die | Necropraxis (2014-02-03)

Hazard System v0.3 | Necropraxis (2017-11-22)

Goblin Punch: **Encounter Stew** (2019-07-29)

Exploding the Encounter Die — Prismatic Wasteland (2021-03-24)

Overloading the Damage Die — Prismatic Wasteland (2021-08-06)

TURN by Traverse Fantasy (itch.io) (2022-06-13)